LANG: ENG
Ibán Roca Retro Portrait
Ibán Roca Retro Portrait Red Split
Ibán Roca Retro Portrait Cyan Split

IBÁN ROCA

Lvl 99 Writer

NARRATIVE DESIGNER

CHAPTER I: NARRATIVE INITIATIONSYS_ACTIVE

Don't Let Poor Writing Ruin Great Gameplay.

Professional Game Writer & Narrative Designer for indie and mid-size studios. I build deep lore, sharp dialogues, and cohesive worldbuilding that drive player retention.

From initial concept to shipping: narrative systems designed to fit your production pipeline and timeline.

> [ TALK TO IBÁN ]> [ VIEW SHOWREEL ]
Ibán Roca at a futuristic terminal console, Y2K cyberpunk anime style
Ibán Roca at a futuristic terminal console, Y2K cyberpunk anime style Red Split
Ibán Roca at a futuristic terminal console, Y2K cyberpunk anime style Cyan Split

⚔️ ⚔️ CORE SKILL TREE

Narrative Solutions Built for Game Developers

32-bit cyberpunk collage with glowing feather quill, compass, and digital narrative interfaces
32-bit cyberpunk collage with glowing feather quill, compass, and digital narrative interfaces Red Split
32-bit cyberpunk collage with glowing feather quill, compass, and digital narrative interfaces Cyan Split
SKILL_01 / WORLDS & BIBLES

Worldbuilding & Bibles

I create comprehensive lore documents, worldbuilding guidelines, and clever rule systems. I ensure the environment supports the characters and narrates from its own logic, making the plot push forward and dialogues trigger laughter, create conflict, and support ingenious resolutions.

SKILL_02 / QUESTS & DIALOGUE

Quest Design & Dialogue

I design plots and dialogues with coherent characters, depth, and emotional development. I place clever obstacles that drive the action and ensure clear, consistent dialogue. For me, the world's coherence is a character in its own right.

SKILL_03 / PACING

Pacing & Budget

I master pacing distribution tailored to the potential audience's age. I develop a sequence architecture that maximizes emotional impact while strictly respecting technical and budgetary constraints of production.

🛡️ 🛡️ CURRENT MISSION

NDA Alternate Frontier

32-bit pixel art representing a high-tech locked digital terminal console in a cybernetic wasteland
32-bit pixel art representing a high-tech locked digital terminal console in a cybernetic wasteland Red Split
32-bit pixel art representing a high-tech locked digital terminal console in a cybernetic wasteland Cyan Split
[ ACCESS RESTRICTED / MISSION LOADED ]NDA // PRE-PRODUCTION

Unannounced Action-Puzzle Title (Slated for 2027)

Currently co-developing the full narrative architecture and world lore for an upcoming otherworldly Western title. Working tightly alongside technical design in pre-production to ensure story and mechanics are completely unified.

> MISSION PERKS:
  • Pristine theme integration between mechanics and narrative
  • Highly scalable branching dialogue architectures

📜 📜 ACTIVE QUEST: MUNDO FESTÍN

A deep dive into interactive storytelling, mechanics integration, and world design.

Mundo Festín illustration
Mundo Festín illustration Red Split
Mundo Festín illustration Cyan Split

Mundo Festín serves as a full demonstration of my capabilities as a Narrative Designer. It showcases how to build a rich, narrative-driven game structure, balancing player agency with compelling lore and world mechanics.

NARRATIVE ENGINE: MUNDO FESTÍNSYS_VERSION_3.0
MUNDO FESTÍN NARRATIVE CONSOLE v2.0. A mysterious storyboard schematic flickers on the desk. 'This is Mundo Festín,' a voice notes. 'Where story arcs and production beats merge.' How do you inspect the design blueprint?

📊 📊 STATS & EXP SHEET

Why Trust Iban Roca With Your Game's Story?

Narrative Architect Attributes

LORE (Worldbuilding)95/99
DIA (Dialogue Trees)90/99
PAC (Cinematic Pacing)92/99
TEC (Technical Design Sync)85/99
[ RECORDED EXPLOIT: TELEVISION ]

Animation & Film Background

I have written bibles, script arcs, and dialogue for over 100 episodes of animated series and two feature films. Production companies such as Acció, BRB Internacional, and Screen 21 have trusted my work. I have been nominated for the Goya Awards for the feature film 'The Big Secret' and awarded at the Gaudí and Platinum Houston Animation Awards for 'Flying Heroes'.

[ RECORDED EXPLOIT: LITERARY ]

Published Literary Authority

I am an author specializing in epic fantasy with a strong crossover appeal. I have published novels for Ediciones B, RBA, and Algar Romeva. 'Corona de Hollín' is my latest YA Fantasy title. This provides me with a powerful toolbox that allows me to navigate both the literary and audiovisual ecosystems like a fish in water or a dragon in the sky.

💾 💾 SAVE POINT

Ready to Elevate Your Game’s Narrative?

SAVE GAME FILE: SLOT 01

Let’s collaborate. Click below to launch your transmission terminal and email Iban directly to discuss your project's scope, timeline, and narrative needs.

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