IBÁN ROCA OS v3.8
LANG: ENG
Ibán Roca Retro Portrait
Ibán Roca Retro Portrait Red Split
Ibán Roca Retro Portrait Cyan Split

IBÁN ROCA

Lvl 99 Writer

NARRATIVE DESIGNER

CHAPTER I: NARRATIVE INITIATIONSYS_ACTIVE

Don't Let Poor Writing Ruin Great Gameplay.

Professional Game Writer & Narrative Designer for indie and mid-size studios. I build deep lore, sharp dialogues, and cohesive worldbuilding that drive player retention.

From initial concept to shipping: narrative systems designed to fit your production pipeline and timeline.

> [ TALK TO IBÁN ]
Ibán Roca at a futuristic terminal console, Y2K cyberpunk anime style
Ibán Roca at a futuristic terminal console, Y2K cyberpunk anime style Red Split
Ibán Roca at a futuristic terminal console, Y2K cyberpunk anime style Cyan Split

⚔️ ⚔️ CORE SKILL TREE

Narrative Solutions Built for Game Developers

32-bit cyberpunk collage with glowing feather quill, compass, and digital narrative interfaces
32-bit cyberpunk collage with glowing feather quill, compass, and digital narrative interfaces Red Split
32-bit cyberpunk collage with glowing feather quill, compass, and digital narrative interfaces Cyan Split
SKILL_01 / QUEST

Quest Design & Dialogue

Writing engaging branching dialogue trees and NPC banter that react to player choices, keeping character voices distinct and consistent. Adaptable to Twine or custom engines.

SKILL_02 / IP LORE

Worldbuilding & Bibles

Creating comprehensive lore documents, environmental storytelling cues, and item descriptions that enrich the world without slowing down the game's pacing.

SKILL_03 / PACING

Cinematic Scripting

Pacing story moments to respect gameplay. Delivering scripts for cinematic sequences that maximize emotional impact while respecting technical and budget constraints.

🛡️ 🛡️ CURRENT MISSION

NDA Alternate Frontier

32-bit pixel art representing a high-tech locked digital terminal console in a cybernetic wasteland
32-bit pixel art representing a high-tech locked digital terminal console in a cybernetic wasteland Red Split
32-bit pixel art representing a high-tech locked digital terminal console in a cybernetic wasteland Cyan Split
[ ACCESS RESTRICTED / MISSION LOADED ]NDA // PRE-PRODUCTION

Unannounced Action-Puzzle Title (Slated for 2027)

Currently co-developing the full narrative architecture and world lore for an upcoming otherworldly Western title. Working tightly alongside technical design in pre-production to ensure story and mechanics are completely unified.

> MISSION PERKS:
  • Pristine theme integration between mechanics and narrative
  • Highly scalable branching dialogue architectures

📜 📜 ACTIVE QUEST: MUNDO FESTÍN

A deep dive into interactive storytelling, mechanics integration, and world design.

Mundo Festín illustration
Mundo Festín illustration Red Split
Mundo Festín illustration Cyan Split

Mundo Festín serves as a full demonstration of my capabilities as a Narrative Designer. It showcases how to build a rich, narrative-driven game structure, balancing player agency with compelling lore and world mechanics.

NARRATIVE ENGINE: MUNDO FESTÍNSYS_VERSION_3.0
MUNDO FESTÍN NARRATIVE CONSOLE v2.0. A mysterious hologram map flickers on the deck. 'This is Mundo Festín,' a projection whispers. 'Where story and technical mechanics merge.' How do you inspect the design blueprint?

📊 📊 STATS & EXP SHEET

Why Trust Iban Roca With Your Game's Story?

Narrative Architect Attributes

LORE (Worldbuilding)95/99
DIA (Dialogue Trees)90/99
PAC (Cinematic Pacing)92/99
TEC (Technical Design Sync)85/99
[ RECORDED EXPLOIT: TELEVISION ]

Animation & Film Background

Ibán has written script arcs and show bibles for TV and film with companies like Imira Entertainment and Screen 21, contributing to animated series like Lucky Fred and Lola & Virginia, and films like the award-winning Cher Ami.

[ RECORDED EXPLOIT: LITERARY ]

Published Literary Authority

As a published fantasy author, Ibán has written immersive world bibles and lore documents for novels such as El círculo de Mandor and La estirpe del lobo. This gives him the massive writing endurance needed to handle thousands of words of game codex text.

💾 💾 SAVE POINT

Ready to Elevate Your Game’s Narrative?

SAVE GAME FILE: SLOT 01

Let’s collaborate. Click below to launch your transmission terminal and email Iban directly to discuss your project's scope, timeline, and narrative needs.

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